Friday, September 29, 2017

Pit Raids

Our recent merger has put us in a new, interesting position. Namely, we can now absolutely run straight through a Tier V Pit Raid in a few hours thanks to a boosted number of higher level players. This is a bit problematic, since we generally run those Tier V Pits for the benefit of members who are lower in level.


In light of this, I'd like to implement what most guilds call a 24 Hour Zero Damage rule. Here's how it works. The principle is pretty simple. Players can only enter the Pit Raid 24 hrs after it has been initiated. Many guilds do this to make sure every player gets a chance to participate in the raid. 

I'd like to implement this rule for Tier V and VI. Moreover, I'd also like to alternate between these two tiers regularly. First we run V, then VI, then V, then VI, and so forth. This way, every player who participates will receive useful rewards across the board. 

So, heads up to both Officers and Members! If you have any questions at all, feel free to ask in GC, email, or in the comments below. 

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